Graphical Transformations for IPY3Y4 Math

Study guideUpdated 15 Dec 2025

Q: What does Graphical Transformations for IPY3Y4 Math cover?
A: Step by step guide on graphical transformations

TL;DR
Graph transformations become easier when you separate outside changes from inside changes.
Outside changes affect y-values directly. Inside changes affect x-values and often feel reversed.
Use a small set of anchor points before drawing the whole graph.

Quick transformation map

  • Outside changes move or stretch y: Look at what happens after f(x).
  • Inside changes move or scale x: Check the sign carefully because shifts can feel reversed.
  • Track three anchor points: Transform the points first, then sketch the curve.

Concrete example: If a graph shifts right by 2 and up by 3, move a known point such as (1, 4) to (3, 7). Do this for two or three points before drawing the final curve.

Status: Refreshed 2025-12-15. Source link checked; examples remain aligned to standard IP Y3–Y4 graph transforms.

Quick links: IP Math hub, IP Math roadmap

Base graph: (y = f(x))

/* prettier-ignore */
NumberTransformationEffect on graph
1(y = f(x) + a)Shift up by (a) units (down if (a < 0))
2(y = f(x + a))Shift left by (a) units (right if (a < 0))
3y=af(x)y = af(x)Vertical stretch/compression by a\lvert a \rvert; reflect in the x-axis if a<0a < 0
4y=f(ax)y = f(ax)Horizontal scale by 1/a1 / \lvert a \rvert; reflect in the y-axis if a<0a < 0
5(y = -f(x))Reflection about the x-axis
6(y = f(-x))Reflection about the y-axis

In layman terms:

  1. Move the graph up or down by aa units.
  2. Move the graph right or left by aa units.
  3. Multiply all yy-coordinates by aa (negative aa also flips over the xx-axis).
  4. Multiply all xx-coordinates by 1/a1/a (negative aa also flips over the yy-axis).
  5. Multiplying all yy-coordinates by 1-1 flips the graph over the xx-axis.
  6. Multiplying all xx-coordinates by 1-1 flips the graph over the yy-axis.

Rule of thumb: transformations on xx act "inside" the function, so additions feel reversed (add aa, then move left aa) and multiplications invert (multiply by aa, then scale by 1/a1/a). The yy-axis moves follow the sign you see.

Multiple transformations (work inside the brackets first, then outside):

/* prettier-ignore */
NumberTransformationEffects on graph
1y=cf(bx+a)+dy = c f(bx + a) + d"AMMA": shift left by aa, scale xx by 1/b1 / \lvert b \rvert (reflect if b<0b < 0), then scale yy by cc and shift up by dd.

Need more structured walkthroughs and practice sets? Continue with our IP Maths hub for WA calendars, topic plans, and links to the full transformation drills.

Sources:

Marcus Pang
Reviewed by
Marcus Pang·Managing Director (Maths)