H2 Physics Collisions & Impulse Notes | A-Level

Study guideUpdated 21 Aug 2026
Q: What does A-Level Physics: 6) Collisions & Impulse Guide cover?
A: Understanding impulse, momentum conservation, and the energy landscape of elastic and inelastic collisions is essential for top grades in H2 Physics.
TL;DR
Collisions questions funnel down to three imperatives:
1\) Find the impulse - integrate the force-time graph or use J=FΔt=Δp J = F \cdot \Delta t = \Delta p .
2\) Box the momentum budget - total p p before equals total p p after for a closed system.
3\) Tag the collision type - if kinetic energy is conserved and the relative speed of approach equals that of separation, the collision is perfectly elastic; otherwise energy bleeds away as heat, sound or deformation.

Concrete example: how to use this page

If two trolleys collide, write total momentum before and after for the two-trolley system. Only bring in kinetic energy after deciding whether the question says the collision is elastic.

Keep reviewing adjacent mechanics chapters (projectiles, circular motion, oscillations) via the H2 Physics notes hub so each new impulse/momentum drill reinforces earlier checkpoints.

Route map: choose the collision method first

This map separates the first equation from the final classification. The common mistake is to test kinetic energy before building the momentum table.

Question cueFirst question to askUsually start withTrap to avoid
"force-time graph", "average force", "contact time"Is force constant or varying?J=FΔtJ = F\Delta t or area under the FtF-t graphTreating peak force as average force without evidence
"collide", "stick together", "move off together"What is the closed system and sign convention?

1 Syllabus snapshot

Section II Mechanics, 6 Collisions lists two content bullets - Impulse and Conservation of momentum and energy - plus five learning outcomes (a-e).

Parents: these learning outcomes are commonly tested in Papers 1 and 2, so it pays to make the impulse-momentum link and momentum-table workflow fluent early.


2 Impulse - the momentum injector

2.1 Definition and units

Impulse J J is the product of a force and the time for which it acts, and it equals the change in momentum:
J=FΔt=Δp.(1) J = F \cdot \Delta t = \Delta p. \tag{1} The SI unit is Ns \pu{N.s}

2.2 Area under the force-time graph

When the force varies, JJ is the area beneath the FtF-t curve.

Exam hack: sketch rectangles/triangles under the curve and sum the areas; avoid trapezium-rule mishaps.

Force-time graph area checkpoint

Before calculating impulse from a graph, split the shaded region into simple shapes and check whether the vertical axis is force, not momentum.

Graph sectionArea to useWhat it means physicallyCommon trap
Horizontal force plateauRectangle: force times time intervalConstant force gives steady impulse accumulation.Using the peak force without multiplying by time.
Straight rise from zeroTriangle: half base times heightForce builds up during contact.Treating it as a full rectangle.
Straight sloping section between two non-zero forcesTrapezium or average force times time intervalForce changes linearly during contact.Forgetting to average the two force values.
Section below the time axisNegative area if the chosen direction is positiveImpulse is opposite to the positive direction.Adding the magnitude when the question asks for vector change in momentum.

Worked check: a force-time graph that rises linearly from 0 N\pu{0 N} to 20 N\pu{20 N} over 0.10 s\pu{0.10 s}, stays at 20 N\pu{20 N} for 0.20 s\pu{0.20 s}, then falls to zero over 0.10 s\pu{0.10 s}

2.3 Mini-drill

A hockey stick delivers an average 650 N \pu{650 N} over 8.0103 s \pu{8.0e-3 s} .

  1. Calculate JJ.
  2. If the puck's mass is 170 g \pu{170 g} and it was initially at rest, find its exit speed.

3 Conservation of momentum

3.1 Principle

In an isolated system (no external net force) the vector sum of momenta remains constant:
pbefore=pafter.(2) \sum p_{\text{before}} = \sum p_{\text{after}}. \tag{2}

3.2 Worked example - “trolley and projectile”

Take the trolley moving right at 1.2 ms1 \pu{1.2 m.s-1} and the clay moving left at 12 ms1 \pu{12 m.s-1} (opposite directions). After sticking:

v=(2.0)(1.2)+(0.060)(12)2.0+0.0600.82 ms1. v = \dfrac{(2.0)(1.2) + (0.060)(-12)}{2.0 + 0.060} \approx 0.82 \space \pu{m.s-1}.

Momentum is conserved. Kinetic energy is not: it drops from 5.76 J\approx 5.76 \space \pu{J} to 0.69 J\approx 0.69 \space \pu{J} (about an 88% decrease), with the “missing” energy converted into deformation/heat/sound - classic perfectly inelastic behaviour.

Momentum table sign checkpoint

Before solving a collision, build a signed momentum table. This prevents the most common algebra error: treating opposite directions as if they were both positive.

Table rowWhat to writeWhy it mattersCommon trap
Sign conventionChoose rightwards or the initial motion of one body as positive.Every velocity must follow one shared direction rule.Changing the positive direction halfway through the calculation.
Before collisionList each mass and signed initial velocity.The total before momentum is mu\sum mu.Dropping the minus sign for the body moving opposite to the chosen positive direction.
After collisionList each signed final velocity, using one symbol for the unknown.The total after momentum is mv\sum mv

Worked check: if AA of mass 0.50 kg\pu{0.50 kg} moves right at 3.0 ms1\pu{3.0 m.s-1} and BB of mass 0.30 kg\pu{0.30 kg}

(0.50)(3.0)+(0.30)(2.0)=0.90 kgms1. (0.50)(3.0) + (0.30)(-2.0) = \pu{0.90 kg.m.s-1}.

If they stick together after collision, (0.50+0.30)v=0.90(0.50+0.30)v = 0.90, so v=1.125 ms1v = \pu{1.125 m.s-1} to the right.

Misconception check: momentum is a vector. A smaller mass moving left can reduce, cancel, or reverse the total momentum depending on its speed.


4 Elastic versus inelastic collisions

PropertyPerfectly elasticInelastic / perfectly inelastic
Momentum ppConservedConserved
Kinetic energy EkE_kConservedDecreases
Relative speedvapproach=vseparationv_{\text{approach}} = v_{\text{separation}}

The speed criterion stems from combining Eq. (2) with EkE_k conservation; its proof is examinable.

4.1 Quick test

Two identical steel balls collide head-on: one is stationary, the other approaches at 5.0 ms1 \pu{5.0 m.s-1} .

Elastic → the incident ball stops and the target departs at 5.0 ms1 \pu{5.0 m.s-1} .

Inelastic → both share speed 2.5 ms1 \pu{2.5 m.s-1} (same p p , less Ek E_k ).


5 Energy housekeeping

Momentum is always conserved for a closed system, but EkE_k usually leaks into deformation, sound or heat. Car-crash crumple zones lengthen Δt\Delta t, reducing peak force via Eq. (1) while sacrificing kinetic energy irreversibly.


6 WA timing rules (Collisions flavour)

  1. Label before/after clearly - one row per body, two columns (pxp_x, optionally pyp_y).
  2. Vector sign audit - define leftwards negative to pre-empt algebra traps.
  3. Check the extras - for elastic cases, write a second equation equating EkE_k

7 Parent corner - why impulse matters in practicals

Paper 4 often supplies a force-time print-out from a data logger. Students must:

  1. Count squares to find impulse.
  2. Divide by mass to obtain Δv\Delta v.
  3. Compare predicted range against measured.

Missing the area-under-curve idea can cost marks. A short home drill on estimating areas (rectangles/triangles/trapezia) pays dividends.


Need structured practice on Collisions? Our H2 Physics tuition programme covers this topic with weekly problem sets and Paper 4 practical drills.


Comprehensive revision pack

9478 Section II, Topic 6 Syllabus outcomes

Candidates should be able to:

  • (a) recall that impulse is given by the area under the force-time graph for a body and use this to solve problems.
  • (b) state the principle of conservation of momentum.
  • (c) apply the principle of conservation of momentum to solve simple problems including inelastic and (perfectly) elastic interactions between two bodies in one dimension (knowledge of the concept of coefficient of restitution is not required).
  • (d) show an understanding that, for a (perfectly) elastic collision between two bodies, the relative speed of approach is equal to the relative speed of separation.
  • (e) show an understanding that, whilst the momentum of a closed system is always conserved in interactions between bodies, some change in kinetic energy usually takes place.

Concept map (in words)

Collisions live at the intersection of momentum (vector, conserved) and energy (scalar, sometimes conserved). Start by drawing system boundaries, then decide whether forces are impulsive (short duration, large magnitude) or continuous. Link impulse to the area under an Ft F-t graph, use conservation of momentum to relate pre- and post-impact velocities, and finally classify the collision by testing kinetic energy or the coefficient of restitution. For 2D scenarios, resolve components and use geometry (e.g., right-angle scattering).

Key definitions & formulae

Quantity / relationExpression / meaningUnits
ImpulseJ=FavgΔt=Δp J = F_{\text{avg}} \cdot \Delta t = \Delta p Ns \pu{N.s}

Derivations & reasoning you must know

  1. Impulse-momentum theorem: integrate Newton's 2nd law F=dpdt F = \dfrac{dp}{dt} over the collision window.
  2. Relative speed form of e e : combine momentum and kinetic-energy conservation to show e=1 e = 1

Worked example 1 - coefficient of restitution

Two trolleys A A (0.80 kg) (\pu{0.80 kg}) and B B (1.20 kg) (\pu{1.20 kg}) approach each other on a smooth track with speeds 1.5 ms1 \pu{1.5 m.s-1}

  1. Find the velocity of (B) after collision.
  2. Determine the coefficient of restitution (e).

Solution sketch

  • Define rightwards positive: uA=+1.5ms1u_A = +1.5 \pu{m.s-1}, uB=0.9ms1u_B = -0.9 \pu{m.s-1}

Worked example 2 - 2D scattering

A smooth proton of mass m m travelling at 3.0×106ms1 3.0 \times 10^6 \pu{m.s-1} strikes an identical stationary proton. After collision, proton A A deflects at 30 30^\circ

Approach: for an elastic collision of identical masses where one is initially at rest, the two outgoing velocity vectors are perpendicular. So if proton AA is at 3030^\circ, proton BB is at 6060^\circ below the original line.

Using momentum (y-component) and energy:

vA=ucos302.6×106ms1,vB=usin30=1.5×106ms1. v_A = u\cos 30^{\circ} \approx 2.6\times 10^6\,\pu{m.s-1},\qquad v_B = u\sin 30^{\circ} = 1.5\times 10^6\,\pu{m.s-1}.

Hence vB\vec{v_B} has magnitude 1.5×106ms11.5\times 10^6\,\pu{m.s-1}

Practical & data tasks to rehearse

  • Use motion sensors or high-frame-rate video to capture Ft F-t profiles for cart collisions; integrate numerically to verify impulse values.
  • Investigate crumple zones by adding foam buffers and measuring peak force reduction for the same momentum change.
  • Carry out a ballistic pendulum experiment; separate the collision maths from the pendulum energy conversion and document uncertainties.

Common misconceptions and exam traps

  • Treating momentum as scalar and dropping direction signs.
  • Assuming energy is conserved for every collision - only momentum is guaranteed without external forces.
  • Forgetting that e e is defined using speeds along the line of impact, not arbitrary velocity components.
  • Mixing up internal and external impulses (e.g., mistaking normal reaction for external force when dealing with colliding gliders).

Quick self-check quiz

  1. During an inelastic collision, which quantity must remain constant for the system? - Total linear momentum.
  2. What does the area under a force-time graph quantify? - Impulse (change in momentum).
  3. If e=0 e = 0 , what type of collision has occurred? - Perfectly inelastic; bodies coalesce.
  4. Why do airbags reduce injury in crashes? - They increase collision duration, lowering peak force for the same momentum change.
  5. Two equal masses collide elastically head-on. What happens to their velocities? - They exchange velocities; one stops while the other takes the incident speed.

Revision workflow

  1. Re-derive e=vseparationvapproach e = \dfrac{v_{\text{separation}}}{v_{\text{approach}}} for elastic collisions starting from conservation laws.
  2. Complete at least two SEAB Paper 2 questions featuring impulse graphs; practise estimating area quickly.


Practice Quiz

Test yourself on the key concepts from this guide.


8 Further reading



9 Call-to-action

Parents: schedule a hands-on “collision cart” demo - cheap tracks are available for home practice. Students: memorise Eq. (1), Eq. (2) and the speed criterion; they compress whole MCQs into three lines of working.

Last updated 14 Jul 2025. Next review on the 2027 syllabus draft release.

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Chee Wei Jie
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Chee Wei Jie·Academic Advisor (Physics)

Sources

  1. SEAB: GCE A-Level H2 Physics (9478) syllabus (first examination 2026) (PDF)
  2. SEAB: GCE A-Level H2 Physics (9478) Specimen Paper 4 (Practical) (PDF)