IP Physics Notes (Upper Secondary, Year 3-4): 7) Light
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Quick recap -- Light travels in straight lines until a boundary bends or reflects it. Track incident and refracted angles carefully and use lens rules to predict image position, size, and orientation.
Reflection Basics
- Reflection: bouncing of light from a surface.
- Law 1: incident ray, reflected ray, and normal all lie in the same plane.
- Law 2: angle of incidence equals angle of reflection, \( i = r \).
- Smooth surfaces give specular reflection; rough surfaces scatter light, producing diffuse reflection.
- Always draw the normal at the point of incidence before marking angles.
Plane Mirror Images
- Properties: virtual, upright, same size, laterally inverted, same distance behind the mirror as the object is in front.
- To construct paths: draw the apparent ray from image to eye first (dashed behind the mirror), then reflect it to locate the real ray into the eye.
Refraction & Refractive Index
- Refraction: change in direction when light crosses media because its speed changes.
- Snell's law: \[ n_1 \sin i = n_2 \sin r \]
- Refractive index definition: \( n = \dfrac{c}{v} \) (ratio of light speed in vacuum to medium).
- An alternative form (light entering from air): \( n = \dfrac{\sin i}{\sin r} \).
- Rays bend toward the normal when entering a higher index medium (slowing down) and away when exiting to lower index (speeding up).
Apparent Depth & Lateral Shift
- Objects under water appear shallower because emerging rays bend away; use similar triangles or Snell's law to quantify.
- Glass slabs cause lateral displacement of rays while keeping them parallel.
Total Internal Reflection (TIR)
- Occurs when light travels from a higher to a lower refractive index medium and the incidence angle exceeds the critical angle \( c \).
- Critical angle condition: \( \sin c = \dfrac{n_2}{n_1} \) (with \( n_1 > n_2 \)).
- Above \( c \), refraction cannot satisfy Snell's law, so all light reflects internally.
- Uses: optical fibres, prisms in periscopes, data transmission with minimal loss.
Worked Example: Optical Fibre Core
An optical fibre has core index \( n = 1.48 \) and cladding index \( 1.40 \). The critical angle at the core-cladding boundary is \[ \sin c = \frac{1.40}{1.48} \Rightarrow c = \sin^{-1}\left( \frac{1.40}{1.48} \right) \approx 72.1^\circ. \] Any ray meeting the boundary above \( 72.1^\circ \) (measured from the normal) undergoes TIR and stays in the core.
Thin Lenses
- Converging (convex) lens: brings parallel rays to a focus; can form real or virtual images.
- Diverging (concave) lens: spreads parallel rays; forms virtual, upright, diminished images.
- Focal length \( f \): distance from optical centre to focus. Sign convention: positive for converging, negative for diverging lenses.
- Lens equation (real-is-positive convention): \[ \frac{1}{f} = \frac{1}{u} + \frac{1}{v} \]
- \( u \): object distance (positive when object sits in front of lens).
- \( v \): image distance (positive for real images on the far side; negative for virtual images on the object side).
- Linear magnification: \[ m = \frac{v}{u} = \frac{\text{image height}}{\text{object height}} \]
- \( \lvert m \rvert > 1 \) -> magnified, \( \lvert m \rvert < 1 \) -> diminished; negative magnification indicates image inversion.
Ray Construction Rules (Converging Lens)
- Ray through the optical centre passes undeviated.
- Ray parallel to principal axis refracts through the focus on the far side.
- Ray through the near focus emerges parallel to the axis.
Image Cases for Converging Lenses
Object position | Image nature |
Beyond \( 2f \) | Real, inverted, diminished between \( f \) and \( 2f \) |
At \( 2f \) | Real, inverted, same size at \( 2f \) |
Between \( f \) and \( 2f \) | Real, inverted, magnified beyond \( 2f \) |
At \( f \) | Image at infinity |
Inside \( f \) | Virtual, upright, magnified on same side |
Worked Example: Lens Imaging
An object sits ( \pu{18 cm} ) in front of a converging lens with \( f = \pu{12 cm} \). Find the image distance and magnification. \[ \frac{1}{f} = \frac{1}{u} + \frac{1}{v} \Rightarrow \frac{1}{12} = \frac{1}{18} + \frac{1}{v} \Rightarrow \frac{1}{v} = \frac{1}{12} - \frac{1}{18} = \frac{1}{36}. \] So \( v = \pu{36 cm} \) (real image). Magnification \( m = \frac{v}{u} = \frac{36}{18} = 2 \) -> image is inverted and twice the object height.
Diverging Lens Notes
- Use the same ray rules but treat focus positions as virtual (draw them on object side).
- The lens equation still applies with negative \( f \) and \( v \) for the virtual image.
Key Takeaways
- Always mark normals and apply Snell's law or reflection laws precisely.
- Critical-angle reasoning explains when light traps within a medium.
- Lens calculations combine algebra (lens/magnification equations) with ray diagrams for sign and orientation checks.
- Real vs virtual, magnified vs diminished outcomes stem from object position relative to \( f \) and \( 2f \).